|Occupation:||Celebrity Sports Personality|
|Favorite Weapon:||Huge Greatsword|
|Gets his good looks from:||Mom|
- As a one-man media empire, Sir Edrick Painhammer has never met an endorsement deal he didn’t like.
From Painhammer underpants, all-wheat Painhammer-Os, to his limited edition collectible Painhammer breastplates, the man is an unstoppable merchandising machine. After all, if you can't make a little coin on the side from being the world's greatest living sports personality, what's even the point? In the arena, the man is an absolutely unstoppable wall of punishment. The frenzied crowds chant for him to "Drop the pain hammer" (which is, ironically enough, a gigantic sword). The skills he puts on display when charging headfirst into his opponents' castles is pure, uncut razzle-dazzle. Sir Painhammer is your first-class ticket to smash city, and if you're lucky, he won't even charge you for an autograph.
- High Close combat damage makes the knight a real death machine
- High Health makes the knight a perfect tank
|Damage per second:||14 +4 / LVL|
130 at LVL 30
|Health:||1130 +130 / LVL|
4900 at LVL 30
|Cleave||2||Swing your weapon in a wide arc to deal X physical damage to all affected creatures.||20 mana||0.50 sec|
|Charge||5||Spring powerfully in a direction, pushing aside all creatures and dealing X physical damage to them. Creatures hit directly at the apex of the charge are knocked back and dealt Y physical damage.||30 mana||0.10 sec|
|Fiery Weapon||10||Bestow a fiery enchantment upon your weapon to increase its damage output by X magical damage per sec. The enchantment lasts 12 sec.||15 mana||0.50 sec|
|Lashing Flames||11||Project the tip of a burning vortex onto a single distance creature, violently pulling it towards you while dealing X magical damage to it.||15 mana||0.50 sec|
|Jab||3||Swiftly punch a single creature, dealing X physical damage to it. A Jab cannot deal critical hits.||15 mana||0.20 sec|
|Punt||4||Heavily kick a single creature, dealing X physical damage to it and knocking it back into other creatures.
||20 mana||0.50 sec|
|Stunning Blow||9||Strike a numbing blow on a single creature, dealing X physical damage to it. The creature is knocked back and stunned for 3 sec.||20 mana||0.50 sec|
|Shielding Strike||13||An invigorating strike deals X magical damage to a single creature while creating a short duration shield that blocks damage equal to 18% of your max health.||50 mana||0.50 sec|
|Smite||6||Weapon strike that deals X magical damage to each creature in a narrow line.||25 mana||0.50 sec|
|Flame Coat||7||Surround yourself with a blazing aura that deals X magical damage per sec. to all nearby creatures. The aura lasts 4 sec.||25 mana||0.50 sec|
|Slap Trap||8||Deliver a huge strike capable of disabling Trap Generators for 5 seconds.||30 mana||0.50 sec|
|King Dragon Slash||12||Unleash the King Dragon's fury, which causes a large radial deflagration that deals X magical damage, knockback and stun to all affected creatures.||60 mana||0.50 sec|
|Archetype||Targets/Range||Damage||Speed||Mana Per Hit|
180 degree arc
Extra damage on 3rd swing
|Item Level Range||Prefix|
Russet Fullplate, Bloody Fullplate
- Invisible Defense Buff reduced from 30% to 23%.
- Flame Coat:
- Damage reduced by 22% on all tiers.
- Shielding Strike:
- Cooldown decreased from 0.5 to 0.3 sec.
- New Skill: Slap Trap
- The Knight has received additional armor resistance and HP to help compensate against the increased damage of new Creatures.
- Healing Strike:
- The healing effect has been removed.
- Now creates a shield that absorbs damage, lasting up to 8 seconds.
- The skill is now named Shielding Strike.
- Cooldown reduced to 0.2 seconds.
- Mana cost increased to 8.