- Name: The Earl of Evilosity
- Occupation: Evil Wizard
- Attack type: Ranged
- Favorite cake: Devil's Food
- Favorite type of domination: World
- Beard status: Living
- Based on pure theoretical ability alone, the Earl Of Evilosity may be the absolute worst mad scientist in this or any kingdom.
Luckily for him, people usually keep their opinions to themselves when you're an elemental mage who can conjure 76 different types of pure flame by simply snapping your fingers. Having steadily climbed the ranks of evil wizard nobility from the title of Baron to Earl, EE (as his assistant Pickles calls him) slavishly tends to his labor of love, the Conquer-tron 2000. This lightning-powered machine is supposed to unleash some kind of high-powered conquering rays (or something...) but the Earl has never really been able to explain it properly to anyone. What everyone does know for sure, though, is that the abili
ty to give a coherent lecture is less useful in Opulencia than being able to level entire castles with ridiculously powerful elemental magic. When you need to ensure the mind-boggling destruction of every enemy in sight, the Earl of Evilosity is just the wizard you want.
Skills
Spontaneous Combustion
Flameburst | Blast a cone of fire in front of you dealing magic damage and setting them ablaze | 1 | 13 | 25 | 37 | 49 |
Fireball | Call a flaming meteorite down from the sky after a short delay to impact for physical damage and set surrounding enemies ablaze | 4 | 16 | 28 | 40 | 52 |
Conflagration | Set an area ablaze dealing magical damage per second to all enemies found within. | 7 | 19 | 31 | 43 | 55 |
Inferno | Stream concentrated fire at all enemies in front of you, dealing magical damage per second. | 10 | 22 | 34 | 46 | 58 |
Electric Induction
Storm Armor | Raise your armor, your magic resistance, reflect damage back to melee attackers, and shock all attackers, making them vulnerable to magic damage. | 2 | 14 | 26 | 38 | 50 |
Chain Lightning | Throw a bolt of lightning for magical damage, getting weaker as it bounces between targets. All targets are shocked, becoming vulnerable to magic damage | 5 | 17 | 29 | 41 | 53 |
Electric Charge | Phase through enemies making them vulnerable to magic damage | 8 | 20 | 32 | 44 | 56 |
Thunderclap | Act as a lightning rod, stunning and dealing magic damage per second to enemies around you. Enemies are also shocked, becoming vulnerable to magic damage | 11 | 23 | 35 | 47 | 59 |
Unholy Rendition
Death Grip | Send black tendrils that sap foes in a cone ahead of you, dealing magical damage, restricting their movement, and healing you per second per target | 3 | 15 | 27 | 39 | 51 |
Nightmare Cage | Trap an enemy in the underworld, removing them from combat for 5 seconds. | 6 | 18 | 30 | 42 | 54 |
Vortex Rift | Rip a hole in space, pulling enemies together and dealing physical damage. | 9 | 21 | 33 | 45 | 57 |
Death Bolt | Shoot an unavoidable bolt of unlife dealing magic damage and healing you. | 12 | 24 | 36 | 48 | 60 |